Microsoft has brought five new games to its Project xCloud preview, including Ori and the Will of the Wisps. Some of the other new additions to the cloud gaming service are Batman: Arkham Knight, Mortal Kombat X, Lego Batman 3: Beyond Gotham and Pillars of Eternity.

Project xCloud allows users to play Xbox games on their Android phone or tablet directly from the cloud. Some games already on the platform include Gears 5 and Forza Horizon 4. Microsoft opened registration for xCloud’s preview in September 2019, before launching the following month with four games. The xCloud public preview has expanded its library since launch, with 50 more games in November. With these new additions, Xbox’s website lists 99 titles available through xCloud.

Microsoft CEO Satya Nadella said in late April that xCloud had hundreds of thousands of users. In 2020, xCloud users will be able to stream Xbox games they already own from the cloud, as well as Xbox Game Pass titles. Microsoft is reportedly working on a feature allowing PC games to stream across xCloud. In theory, it you could stream PC games to an Xbox console and play them wherever in your house you want.
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Valve has quietly entered the streaming market with the beta rollout of Steam Cloud Play. The service introduces GeForce Now streaming integration, but may include other services in the future. For now, publishers can opt into GeForce Now streaming for their games through the Steam backend. The service also promises to let users launch GeForce Now streaming through Steam for supported games. As of now, only a limited number of games will be supported, and users will need to download the GeForce Now client and then connect their Steam accounts to it, like they already do.

On the official page it states "Customers will continue to acquire games on Steam the same way they do today, and partner payouts will remain the same". It looks like Valve seems to be helping Nvidia explain what GeForce Now is and isn't, and how it affects Steam publishers, which could be a big help for GeForce Now. A variety of Steam games are already playable through GeForce Now, but with the service lacking in audience members, multiple developers and publishers have requested that their games be removed. Now with the ability for publishers to opt-in by flipping a switch on Steam, Nvidia's library of supported games should have an easier time growing.

This looks to be the just the start of Steam's cloud features, with valve saying "continue to build features and server capacity for players," and when developers opt into GeForce Now, they are also opting into cloud streaming "hosted by Valve," suggesting that the company may have plans for its own cloud streaming service. Valve has already built technology for livestreaming, Remote Play, and Remote Play Together, so it's not much of a stretch to imagine Valve building its own cloud streaming service.

Steam integration is part of a larger change to GeForce Now, with the service moving to a new opt-in model across the board. This gives developers and publishers direct control over whether their games are accessible through the service. Valve may also be feeling a little pressure from the Epic Games Store on this front: In early March, Epic Games CEO Tim Sweeney said that Epic will "wholeheartedly" support GeForce Now, for its own games and "Epic Games Store titles that choose to participate (including exclusives)."
Matt 0
The upcoming Xbox Series X will not only launch with some impressive new games, but also those from the Xbox, Xbox 360, and Xbox One. Recently, Microsoft said not only will they be bringing back thousands of games from previous generations, but that they will "play better than ever before", according to Jason Ronald, director of program management for Xbox Series X.

This means we will see HDR in both Xbox 360 and Xbox games,

Quote:along with double the frame rate of a select set of titles from 30 fps to 60 fps or 60 fps to 120 fps.

Quote:“Backwards compatible games run natively on the Xbox Series X hardware, running with the full power of the CPU, GPU and the SSD,” Ronald said in a blog post published on Xbox Wire. “No boost mode, no down clocking, the full power of the Xbox Series X for each and every backward compatible game. This means that all titles run at the peak performance that they were originally designed for, many times even higher performance than the games saw on their original launch platform, resulting in higher and more steady framerates and rendering at their maximum resolution and visual quality. Backwards compatible titles also see significant reductions in in-game load times from the massive leap in performance from our custom NVME SSD which powers the Xbox Velocity Architecture.”
In the past, Xbox 360 titles had a performance boost when coming onto Xbox One X, th mid-generation update to Xbox One. Some Xbox 360 games can run at 4K resolution with enhanced color depth on Xbox One X. With the series X though, we are seeing changes that will make old games feel as if they were next-gen releases.

Quote:“The team developed new platform level capabilities to ensure all of your games continue to get even better,” Ronald said. “In partnership with the Xbox Advanced Technology Group, Xbox Series X delivers a new, innovative HDR reconstruction technique which enables the platform to automatically add HDR support to games. As this technique is handled by the platform itself, it allows us to enable HDR with zero impact to the game’s performance and we can also apply it to Xbox 360 and original Xbox titles developed almost 20 years ago, well before the existence of HDR.

Quote:“In addition, the new Quick Resume feature was designed to not only work with new games, but it can also be enabled for backward-compatible titles. Quick Resume enables players to resume exactly where they left off, across multiple titles, ensuring gamers can get right back to the fun in an instant.”

Microsoft announced in 2019 the final list of backward compatible original Xbox and Xbox 360 titles for Xbox One. They said that they were shifting efforts to focus on future compatibility. However, with that work nearing its goal, they left the door open for the possibility of adding even more backwards compatible games.
Quote:“The team also continues to listen to feedback from the community on additional titles you would like to see added to the compatibility program,” Ronald said. “Resurrecting titles from history often presents a complex mix of technical and licensing challenges, but the team is committed to doing everything we can to continue to preserve our collective gaming legacy.”
Matt 0
Sony has been teasing the PS5 to fans for sometime now, but they are finally about to unveil what's behind the curtain. Sony released a teaser called “The Future of Gaming,” which gives us a glimpse of the new controller, but nothing we haven't seen before. However we were able to see the DualSense controller in a new color, which looks rather sleek. The most important part of the video though, is the unveiling of an event date for the PS5. The PlayStation 5 event is scheduled to take place on June 4th at 1 p.m. PDT and will be livestreamed, as far as what will be show, we don't know anything yet.

There’s been a lot of speculation recently that an event for the PS5 was coming, and it looks like it was all true thanks to Sony's latest announcement. The PlayStation 5 website was recently updated informing visitors that more information would be shared soon. After that website update, a lot of speculation surrounded when and where that information would be and it looks like we got our answer.

Sony has yet to announce details of what will be shown during the event. It’s unknown if we’ll get a preview or just more teasers, but be sure to watch the livestream on June 4th to see what’s happening. The PlayStation 5 is set to release holiday season 2020.
Matt 0

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